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This article could contain outdated information that is inaccurate for the current version (0.46) of the game. It was last updated for 0.45.



Standard ammunition for rifles.
In-game description

Weapons Using 7.62mm[]

Icon Class Name Slot # Damage Damage Type Cost
Units produced per Crate
Encumbrance
Magazine Capacity
Reload Time (seconds)
Ammo Faction
Volta RepeaterIcon.png
Heavy Rifle Volta r.I Repeater 1 78-118 Light Kinetic Damage Icon.png 100 Basic Materials.png 15 20.2 8 3.8 7.62mm Colonial.png


KRR2-790 Omen Icon.png
Long Rifle KRR2-790 Omen 1 45-67 Light Kinetic Damage Icon.png 155 Basic Materials.png 15 23.7 10 3.8 7.62mm Colonial.png


Clancy Cinder M3 Icon.png
Long Rifle Clancy Cinder M3 1 47-67 Light Kinetic Damage Icon.png 130 Basic Materials.png 15 23 12 3.8 7.62mm Warden.png


Carabine.png
Rifle Blakerow 871 1 39-58 Light Kinetic Damage Icon.png 140 Basic Materials.png 20 14 15 3 7.62mm Warden.png


Argenti Rifle Icon.png
Rifle Argenti r.II Rifle 1 45-67 Light Kinetic Damage Icon.png 100 Basic Materials.png 20 14 12 3.8 7.62mm Colonial.png


Rifle.png
Rifle No.2 Loughcaster 1 45-67 Light Kinetic Damage Icon.png 100 Basic Materials.png 20 20 12 4 7.62mm Warden.png


Fuscina Rifle Icon.png
Rifle Fuscina pi.I 1 39-58 Light Kinetic Damage Icon.png 140 Basic Materials.png 20 20 15 3.8 7.62mm Colonial.png


Sampo Auto-Rifle 77 Icon.png
Rifle Sampo Auto-Rifle 77 1 Auto: 36-54
Semi: 45-67
Light Kinetic Damage Icon.png 125 Basic Materials.png 20 20 12 2.3 7.62mm Warden.png



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