Update 0.9

Release Date: February 9, 2018

New Content

 * World Conquest Structures
 * Bases
 * Port Base
 * Garrison Camp
 * Garrison Base
 * Forward Bases
 * Encampment
 * Field Base
 * Buildable Structures
 * Light Gate
 * Light Pillbox
 * New Garrisoned Buildings
 * Garrison Farm (2 variants)
 * Garrison Fisherman's Hut (2 variants)
 * Other
 * Refinery (Replaces old manufacturing plant)
 * Technology Center

Gameplay Features & Changes

 * World Conquest Experimental Mode
 * Towns Halls and Outposts now provide map intelligence like Watch Towers
 * Resistance Camps have been removed
 * Construction Vehicles can now be built anywhere if no friendly Town Halls exit [Non World Conquest Only]
 * Tempest Island layout changes

Game Balance

 * Sticky Bomb can now be thrown
 * Sticky Bomb damage has been increased by 100%
 * Sticky Bomb is now stackable
 * Build kits are no longer necessary to build Howitzers or Light Tanks
 * Scouting no longer gives XP
 * Storm Rifle have improved accuracy

Other Changes

 * UI has been updated for improved clarity
 * Notification system has been updated so that multiple notifications can exist at a time
 * Server browser no longer shows player counts (but shows a volume qualifier instead)

Major Bug Fixes

 * Fixed using Binoculars making you not hear local chat
 * Fixed ladders on Westgate
 * Fixed players failing to join the server after waiting in Queue
 * Bug with 'Not Allowed' prompt when trying to drop items
 * Can no longer shoot to destroy barbed wire
 * Barbed wire no longer blocks damage from explosions
 * Fixed seeing player silhouettes outside visibility radius at night when using the Binoculars
 * Upgrading walls no longer prevent attached gates from working
 * Grenade explosion decals no longer become attached to characters/vehicles
 * Fixed walking underwater in Deadlands
 * Female Character Model now casts helmet shadow
 * Fixed Invisible Collision on Endless Shore G5 keypad 2,5 and 6
 * Fixed players shooting through walls of an APC
 * Tempest Island stuck spot (SE bridge)
 * Binoculars no longer pickup enemy proximity chat over short range
 * No longer can stack build barbed wire
 * Fixed character slides deeper into water when standing in shallows, causing them to drown after some time
 * Fixed being able to build Foxholes on top of each other
 * Fixed Callahans Passage H10 mountain giving unfair advantage to snipers
 * Players can no longer walk on wall buildsites
 * Corrected Soldier Supply tooltip typo
 * Fixed Fuel node on Deadlands
 * Corrected construction tooltip on Workshop
 * Fixed getting stuck on the Warden side of lobby map
 * Fixed primary weapons being able to be equipped in Vehicles
 * Corrected Town Hall typo in construction prompt
 * Fixed not being to reload or exit howitzer after entering with Binoculars
 * Gunboat azimuth no longer goes past 360 degrees
 * Players can no longer build gate underwater in south river of Tempest Island
 * Fixed mountain climbing spot near Cragstown
 * Can no longer place buildings outside of the map borders to make them invulnerable
 * Fixed sulfur pile in ash step
 * Bridge build sites now have equal armor against small arms as the built bridges
 * Fixed being able to shoot around corners with the bayonet attached
 * Fixed map edge on Westgate
 * Russian chat no longer gets disabled after every log on