Update 0.0.11

Date: October 22, 2016

Blog link: Foxhole-0011-Release-Notes

Gameplay Changes

 * Bridges are destructible (and rebuildable)
 * Soldier Supplies stacks in an Outpost can no longer be split
 * Players are now visible through build sites
 * Players are now visible through fences in the world
 * Small ballistics (Rifles, Pistol, etc) can now be fired through fences

Game Balance

 * Soldier Supplies cost increased from 6 to 8 Building Materials
 * Soldier Supplies encumbrance value increased by 400%
 * Landmine encumbrance value decreased by 20%

Major Bug Fixes

 * Fixed bug in the vote kick system (that makes it unintentionally easy to be kicked)
 * Fixed bug that sometimes causes build sites to be indestructible
 * Fixed bug that made damage inconsistent on Concrete Wall and Heavy Gate structures
 * Fixed bug that allows Hammer to be unequipped while a build ghost is active
 * Fixed bug that causes Truck to end up nose down when going over some bridges
 * Fixed bug that causes server performance degredation after players use vehicles
 * Fixed FPS drops that occur when near a Heavy Gate

Other Changes

 * Left click to honk horn when driving a Truck
 * Players can no longer switch factions during weekly wars (after playing with one for a short amount of time)
 * Players can no longer log into the server in quick succession
 * Team kills and truck transfers are publically reported to the chat log
 * Improved SFX attenuation so it's much easier to tell what direction a SFX is coming from
 * War Correspondent
 * Discord bot that reports information about weekly wars in real-time