Community Guides/Getting Started/pl

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Keyboard Controls



 * Ctrl+1/2/3/4/5 - switch to particular vehicle seat
 * Ctrl+↑/↓ in chat - scroll through previously sent messages
 * High resolution screenshot is placed in  folder (paste to Explorer address bar). Note that current graphics preset is used.

Main Menu


After starting the game and clicking Play, you will be presented with a choice to join a faction: Wardens or Colonials.

The two factions are the same, gameplay wise. They do have visual differences between their vehicles. Be warned though! You will be locked to that faction after playing for 6 minutes as them. When playing with friends, it is best to decide beforehand which faction to join as, to avoid being locked into different factions for the remainder of the war. Each player has one free change of factions without restrictions that cannot be restored. (Note: in case of accidents or need for another faction swap, it is possible for a moderator to change your faction on the Foxhole Discord.)

There is no requirement to declare allegiance to a faction in any way, however some players decide to do so. This creates a more competitive battlefield and further fuels the various Lore theories.

Home Region
After selecting a faction to play as, you will spawn in the Home Region. This is NOT the actual war! To get into some action, locate the World Travel Tent that’s right next to where you spawned. Press default key  to interact with the tent. Each region is separated in areas that will either be colored with respective faction's color or not having any at all. This is decided by what faction controls the current Town Hall. Click a region’s area to teleport to that specific point of the map.

The War Tent can also be used to view more detail on the regions of the map by showing resource nodes, Town Halls, Safe Houses etc while being able to zoom in and out.

Game Modes
Foxhole currently features two game modes: Resistance Phase and World Conquest. World Conquest is the main war that battle out across the 23 mainland regions broken in various zones. After a World Conquest ends, the Resistance mode begins. The faction that lost the war will flip randomized towns to their side while the technology slowly decreases. This mode is intended to patch wars with each other while making sense lore-wise.

Spawning
After dying, you will be able to spectate friendly soldiers near your corpse while being able to cycle through them with  and. Careful as this spectating has a time limit and it will end some time after.

You will also see two options at the top:
 * Spawn
 * Discord

Home Base
The Home Base a player assigns as their spawn point. This spawning option will be available unless it doesn't have any Soldier Supplies, or if it is destroyed, then you will be assigned to the connected Safe House with the most Spawn Supplies (colloquially referred to as Shirts) in it's stockpile.

Forward Base
If you set your spawn at any of the forward (Encampment, Field Base, Outpost), you can choose to respawn in them as long it has SS in it. Spawning in this method subtracts 1 Shirt from the spawn point's stockpile. If you didn't set a spawn point you will have to respawn instead from your Home Base.

Go To Home Region
Returns you to your Home Region. You'll have to redeploy through the Deployment Screen at the World Travel Tent

Discord
This button simply opens your browser to redirect you to the official Foxhole Discord Server.

Resources
There are several main resources you will gather during the war.
 * Salvage: resource used for making Basic Materials, Diesel and Explosive Materials
 * Components: resource used for making Refined Materials
 * Sulfur: resource used for making Heavy Explosive Materials
 * Crude Oil: resource used for making Petrol
 * Technology Part: uncommon resource that occasionally drops during mining, used to advance the tech tree

Gathering Materials
Gathering resources is a simple as equipping a Hammer or Sledge Hammer, positioning yourself near the resource pile, and clicking the scrap pile until it is depleted. A successful mining strike will produce a banging sound and sparks/smoke. A message will appear on screen telling players that they are.
 * Salvage is mined at the MapIconScrap.png icon and looks like a pile of assorted metal pieces.
 * Components are mined at the MapIconComponents.png icon and look like broken down tanks.
 * Sulfur is mined at the MapIconSulfur.png icon and looks like a yellow rock.
 * Crude Oil is mined at the MapIconFuel.png icon and only come as a Oil Well.

Tip! A Sledge Hammer will mine materials faster, but still yield the same amount in total if you had mined it with a Hammer instead. However, different equipment has an effect on Tech Part collection.

Reminder! Components can only be gathered with sledgehammers. Hammers do not work.

Refining Materials
Once obtained Salvage, Components, Sulfur and Crude Oil can be refined at a Refinery. Salvage can be refined into either Basic Materials (Bmats), Explosive Materials (Emats) or Diesel. Components can be refined into Refined Materials (Rmats). Sulfur can be refined into Heavy Explosive Materials. Finally Crude Oil can be refined into Petrol.

Usage
These materials play a vital role to securing victory in the war. Basic Materials are used in nearly every aspect of the game: building defenses and vehicles, making weapons and tools, among other things.

Refined Materials are used to produce advanced equipment in factories and vehicles at Vehicle Factory.

Explosive Materials are only used at the Factory with a Heavy Arms Facility to produce explosives such as Grenades, Satchel Charges, or R.P.G. shells

Heavy Explosive Materials are used for really advanced explosives like some tank shells and the Warhead.

Building
Creating buildings requires a Hammer and enough of the type of material the building requires. All buildings use either Basic Materials or Refined Materials.

To build equip the hammer and press  to select the building you want. You should now have a blue copy of the building to move around and place. You can rotate the blue building with the  + drag(right mouse button). Finalize your placement with the  (left mouse button).

Refer to the Building Guide for a more in-depth description of the building process.

Fighting
Kill enemies. Don't die. Support allies.

You can save critically wounded soldier by slowing down bleeding in order to wait for a medic to arrive. You must be unarmed (with your bare hands only) and stand in front of the soldier, then press the left mouse button. That way you can slow down the process until a player with Trauma Kit arrives. The slowing wounds animations decreases the current countdown by 50% of it's speed.