Vehicles

Foxhole offers a wide variety of vehicles and ships for the players to use. These range from logistics to construction and support to combat vehicles.

Default Controls

 * : Movement
 * : Use handbrake
 * : Enter/Exit vehicle
 * : Switch seat
 * : Switch to specific seat
 * : Use horn (if applicable)
 * : Use boost (if applicable)
 * : Interact (e.g. open a gate)
 * : Toggle mode (if applicable)
 * : Lock vehicle

Production
With very few exceptions, all vehicles are produced by players in Garages or Shipyards  with a Hammer at the cost of Basic Materials  or Refined Materials  depending on the vehicle type.

Motorboats are built on beaches. Construction Vehicles and Cranes are built near World Bases.

Vehicle Crates can be produced in Mass Production Factories at discount price. By default, each crate contains 3 vehicles of a given type.

Damage & Repair
Damaged vehicles can be repaired in the field using a Hammer and Basic Materials.

Vehicles become disabled and unable to move when their health gets below a threshold.

There is no collision damage in Foxhole (so ramming does not work). However, non-amphibious land vehicles will be destroyed if they fall into deep bodies of water.

Armored vehicles have an Armor System and some have damageable subsystems.

Fuel
There are two types of fuel in Foxhole: Diesel which is the standard and Petrol  which is more logistic intensive. Both can be used in every vehicle, by switching the fuel type in the vehicle's menu.

Storage
Vehicles can be packaged (via vehicle menu button), lifted by a Crane, and shipped on a Flatbed Truck or Freighter to move them to places faster.

Vehicles can be stored in a Storage Depot or Seaport (if fully repaired and their inventory empty).

Vehicle crates can also be stored there, and the vehicles inside unpacked via the right click menu.

Lock
Vehicles can be locked to restrict their access (  by default).

Read the Vehicle Guide for more detailed information and tips.

Vehicle Types
This list of Vehicles splits them into groups based on where they are built.

Garage MapIconVehicle.png
Most land vehicles can be built at a Garage. category = Garage Vehicles&Vehicle Classes ordermethod = title mode = inline inlinetext =  &bull;

Shipyard MapIconShipyard.png
Ships can be built at a shipyard. category = Shipyard Vehicles&Vehicle Classes ordermethod = title mode = inline inlinetext =  &bull;

World Base MapIconStaticBase3.pngMapIconRelicBase.png
Certain vehicles can only be built next to a Static Base or Relic Base. category = Static Base Vehicles ordermethod = title mode = inline inlinetext =  &bull;

World Spawned
Certain vehicles can't be built but instead spawn randomly in the world category = World Spawned Vehicles ordermethod = title mode = inline inlinetext =  &bull;

Coast
Certain vehicles can only be built on beaches. category = Coast Vehicles ordermethod = title mode = inline inlinetext =  &bull;

Relic vehicles
These vehicles are not standard and can't be acquired in most wars. category = Relic Vehicles ordermethod = title mode = inline inlinetext =  &bull;