Update 0.0.20

Date: January 13, 2017

Blog link: Foxhole-0020-Release-Notes

New Content

 * New World Structure: Town Hall
 * Build this structure to claim a town
 * Town Hall can be set as a spawn point

Gameplay Features & Changes

 * New Win Condition: Rebuild all Town Hall structures (claiming all towns)
 * Campsites are no longer buildable
 * Empty Backpacks now despawn immediately
 * Outpost no longer has item transfer restrictions when unclaimed by a Coalition
 * Outpost no longer has a build limit
 * Outpost now takes damage from friendly fire

Game Balance

 * Mortar production time is now 60 seconds instead of 90
 * Grenades are now produced in stacks of 3 instead of 5
 * Outpost now requires 400 instead of 650 materials to build
 * Outpost starts with 10 Soldier Supplies instead of 25
 * Callahan's Passage:
 * Vehicle Factory and Oil Refinery moved from Lochan's Berth to White Chapel

Other Changes

 * Support for 3 language channels (English, Russian, and Korean)
 * Graphics settings can now be further customized
 * Unreal Engine 4.14 upgrade

Major Bug Fixes

 * Technology UI no longer shows up for structures that don't have Technology Levels
 * Can no longer drop items out of Coalition secured structures
 * Cursor is no longer visible on the map when using a Half-track
 * Character meshes for vehicle passengers are no longer visible
 * Local chat text is now visible for vehicle drivers
 * Fixed bug that causes Half-track gunner movement to jitter
 * Build site health is now set to the correct value for all structures
 * War-Correspondent when it reports on subsequent wars

Known Issues

 * Town Hall marker icons on the map don't always show up for all unbuilt Town Halls