Update 0.0.5

Date: September 9, 2016

Blog link: Foxhole 0.0.5 Release Notes

New Content

 * New Buildable Structure: Pillbox

Gameplay Changes

 * Friendly Fire is back!
 * Loaded ammo now counts towards player encumbrance
 * Manned Foxhole weapon range increased
 * Manned Foxhole health has been increased
 * Manned Foxhole cost changed from 60 to 50 materials
 * Smoke grenade cost changed from 10 to 20 materials
 * Night visibility radius reduced

Major Bug Fixes

 * Smoke grenades now block the visibility of Foxholes
 * Bright flash in the scene no longer occurs at current times of the day
 * Day / night cycle no longer gets desynchronized with the in-game date / time
 * Tracers now show up properly

Other Changes

 * Characters fade when they enter / exit visibility
 * Night time visibility range is now visualized with an in-game effect
 * Text chat can be muted
 * Back end support for war statistics