Update 0.0.12

Date: October 29, 2016

Blog link: Foxhole 0.0.12 Release Notes

Gameplay Changes

 * Trucks can be locked by the driver using the 'L' key
 * Truck locks can be dismantled with a Wrench
 * Trucks can be repaired with the Hammer
 * Trucks can at less than 70% health can't move
 * Fuel can no longer be salvaged
 * Factions are now limited to 60 players per side
 * Map changes
 * Most bridges are initially destroyed
 * Practice mode changes
 * Weapon Production Changes
 * Weapons are now produced in "packed" form and in batches
 * Packed weapons can be stacked and easily transported
 * Packed weapons must be unpacked (used) before they are used

Game Balance

 * Players now only spawn with: Pistol, 2 Pistol Ammo, Hammer
 * Soldier Supplies, Medkit, Grenade, Smoke Grenade, Green Ash, and Ammo types are now produced in stacks
 * Salvage, encumbrance value, production time, and material cost have been tweaked for many items
 * Truck health has been increased by 33%
 * Outpost inventory size increased to 16

Major Bug Fixes

 * Fixed bug that caused War Correspondent to misreport which faction has constructed an Outpost
 * Fixed bug that caused player visibility to not properly update when inside a truck

Other Changes

 * Added the ability to transfer an entire stack of items with right click
 * Increased size of the text chat window
 * War Correspondent posts now refer to in-game time (as oppose to real world time)
 * Show # of produced items on the Armory/Workshop menu
 * Improved FPS for some GPUs