Update 0.0.15

Date: November 19, 2016

Blog link: Foxhole 0.0.15 Release Notes

New Content

 * New Item: Bandages
 * Cures bleeding state (self administered)
 * New Item: First Aid Kit
 * Restores another player's health
 * New Item: Trauma Kit
 * Revives another player that has been critically wounded
 * New World Structure: Hospital
 * Bandages, First Aid Kit, and Trauma Kit can be produced here

Gameplay Features & Changes

 * Bleeding State
 * Players have a 50% chance to bleed when taking damage
 * Bleeding State can be removed by using bandages (self administered)
 * Wounded State
 * When player is killed by a small ballistics weapon, they have will go into the wounded state (See KNOWN ISSUES below)
 * Wounded players can be revived by another player using a Trauma Kit
 * If a player has been previously wounded and revived, they won't go into the wounded state again unless they are fully treated by a First Aid Kit

Other Changes

 * Faction flags on structures visually more clear
 * Server optimizations, reducing gameplay lag
 * Small adjustments to vote kick system

Major Bug Fixes

 * Fixed bug that causes stamina to drain even if the player has stopped sprinting due to a wall collision
 * Fixed bug that allows you to cross underneath the bridge close to the Tarshal Pathway
 * Fixed bug that causes camera to snap when entering a vehicle
 * Fixed several bugs related to character animation
 * Fixed bug that causes HUD to remain open after player dies

Known Issues
Sometimes players won't go into wounded state if they are busy with another activity such as deploying a Satchel Charge or Vaulting