Prototype 0.0.2

Date: August 19, 2016

Blog link: Prototype 0.0.2 Released!

New Content

 * New Item: Hammer (used to build structures and manufacturing)
 * New Buildable Structure: Outpost

Gameplay Changes

 * Player limit raised to 100
 * Expanded map
 * Collaborative building:
 * Place a "Build Site"
 * Use Hammer on the site to add resources and complete the structure
 * Multiple players can add resources at the same time
 * Building materials are now manufactured by using the Hammer on raw material nodes (spawned at the manufacturing plant)
 * War is won by destroying ALL enemy Outposts (including those built by players)
 * Player now spawns at the nearest Outpost (if they don't have a Campsite)
 * When spawning from a Campsite, players don't get Rifles or Grenades
 * Friendly fire no longer damages Outposts
 * Campsite UI now has a "Dismantle" option
 * Tweaked XP algorithm
 * Campsite cost changed from 30 to 25 materials
 * Manned Foxhole cost changed from 80 to 60 materials
 * Grenade cost changed from 10 to 5 materials
 * Medkit cost changed from 7 to 3 materials

Major Bug Fixes

 * Fixed low FPS that occurs when player is near a Campsites
 * When crash that sometimes occurs when pressing Apply on the options screen
 * Fixed exploit where players could leave the playable area on the map
 * Fixed bug that prevents items from being picked up when they are too close to some structures

Other Changes

 * Improved minimap visuals
 * Items are now transferred from storage in increments (as oppose to all at once)