Prototype 0.0.1

Date: August 12, 2016

Blog link: Prototype 0.0.1 Released!

New Content

 * Completely redesigned map that exposes a small portion of the open world
 * New World Structure: Manufacturing Plant
 * New World Structure: Armory
 * New World Structure: Workshop
 * New Buildable Structure: Campsite
 * New Buildable Structure: Manned Foxhole

Gameplay Changes

 * Production: Weapons and other items can now be produced at at Armory and Workshop
 * Manufacturing: Resources can now be generated at the Manufacturing Plant
 * Players can now change their spawn location using Campsites
 * Players turn slower when holding a Heavy Machine Gun
 * Rebalanced the building material cost of most structures
 * Grenade distance is now clamped

Major Bug Fixes

 * Hit FX are now synchronized with the server so "zero damage" hits are less likely
 * Grenade trajectory no longer sinks into the ground when aiming at far away targets
 * Fixed bug where other players can see you when you can't see them
 * Fixed bug where "Any side" chosen on the main menu doesn't work sometimes (causing teams to be heavily unbalanced)

Other Changes

 * Many SFXs have been replaced
 * Old Foxhole are no longer buildable
 * XP algorithm has been changed
 * Player no longer spawns with Medkits, Building Materials, or Binoculars
 * Rank is now shown beside player's name on the HUD
 * Vote kicks now persist even when players log out of the game
 * Chat window no longer shows when players log offline
 * Player count is now shown on the server browser screen

Known Issues

 * Minimap is incomplete and is missing elements from the actual world