Update 0.2

Date: August 18, 2017

Blog link: Foxhole-02-Release-Notes

New Content

 * New Item: Bayonet
 * A blade that fixes to the muzzle of a Rifle. Allows the wielder to perform a ranged melee attack

Gameplay Features & Changes

 * Support for 140 players per server
 * Reviving a player now grants XP
 * Azimuth is now shown on HUD for Field Artillery drivers
 * Squad locks on enemy vehicles no longer prevent access of any kind
 * Squad locks on vehicles are automatically relinquished after 2 hours of inactivity

Game Balance

 * Stockpile assembly time reduced by 30% on all items
 * Basic Material assemble quantity increased from 10 to 20
 * Refined Material assemble quantity increased from 10 to 20
 * Fuel assemble quantity increased from 5 to 10
 * Explosive Material assemble quantity increased from 3 to 5
 * Default melee attack damage decreasd by 50%
 * Friendly fire affects on Outposts

Other Changes

 * Map playlists (servers rotate to a new map automatically)
 * Added button for searching for region specific servers
 * Initial support for localization to other languages
 * Server browser now sorts by type (community vs official servers)
 * Support for partial community servers
 * Prompt is shown before joining a server queue
 * Support changing 0.0.0.x version numbers in build without breaking compatibility with the server
 * Welcome message is now showed in chat window upon entering a server

Major Bug Fixes

 * Players no longer get stuck in Foxholes when they are upgraded or when their exit points are blocked
 * Tech Parts can no longer be gathered if inventory is full (for base resource)
 * Stockpile assembly no longer behave erratically under poor network conditions
 * Fixes issue that causes items to be lost when double clicking
 * Fixes exploit that allows items to be duplicated
 * Medical Lab near The Well on Endless Shore is now accessible with the Construction Vehicle
 * Factory order queue no longer gets stuck after the server recovers from an unexpected crash
 * Squad locks are properly restored after server recovers from an unexpected crash
 * War Correspondent now consistently reports the end result of a war
 * Back button is no longer stuck after dismissing the server password dialog pop-up
 * Shotgun equip animation is no longer excessively slow